tag:blogger.com,1999:blog-7968606659605866343.post72608833522624359..comments2023-12-20T02:57:57.741-08:00Comments on Adventures in Independent Game Development: Silverlight for gamesAnonymoushttp://www.blogger.com/profile/15599894556739103705noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7968606659605866343.post-36375546777973959112009-07-10T20:54:26.405-07:002009-07-10T20:54:26.405-07:00Yup. Definitely going to try and sell it. There ar...Yup. Definitely going to try and sell it. There are two models of getting your app/game noticed - Through a centralized app store(iPhone) or through the social network(Facebook). Either way it's a crowded space and the best thing I can do is make a good game and throw it in all sorts of places and hope it will get noticed. So I haven't thought much about how I'm going to sell it.Anonymoushttps://www.blogger.com/profile/15599894556739103705noreply@blogger.comtag:blogger.com,1999:blog-7968606659605866343.post-58652234956921563512009-07-10T14:09:25.929-07:002009-07-10T14:09:25.929-07:00Good stuff. Are you planning to distribute the gam...Good stuff. Are you planning to distribute the game commercially ? If you were, choosing a platform with a built-in distribution model, like the Xbox or iPhone would have been better. <br />Then again, the core game is what's important and the ports can come later once you've got the basic gameplay nailed.UmeshUnnihttp://www.umeshunni.comnoreply@blogger.comtag:blogger.com,1999:blog-7968606659605866343.post-79436105132377368142009-07-10T12:24:54.673-07:002009-07-10T12:24:54.673-07:00I very briefly considered RPG Makers but I decided...I very briefly considered RPG Makers but I decided to do something on my own so that I have the flexibility and can create something that's more in keeping with the current trends(like social networking).<br /><br />The other motivation is that developing expertise in a more mainstream technology(than a RPG maker) like Silverlight might provide more oppurtunities to supplement just building games.Anonymoushttps://www.blogger.com/profile/15599894556739103705noreply@blogger.comtag:blogger.com,1999:blog-7968606659605866343.post-53045442030023041092009-07-10T03:05:20.360-07:002009-07-10T03:05:20.360-07:00You will probably be able to save a lot of work by...You will probably be able to save a lot of work by using a ready-made adventure game maker kind of program (like www.visionaire2d.net, there are a ton of others like it - some free and others merely cheap).<br /><br />Don't reinvent the wheel.Ido Yehielihttps://www.blogger.com/profile/10937270886537958563noreply@blogger.com